In the Venice Film Festival this year, besides all the talent that is Bound to be on display, virtual reality technology is set to steal the thunder! ‘Jesus VR-The Story of Christ’ will be unveiled bringing Virtual Reality into mainstream cinema and signalling the largest investment thus far. The movie guarantees anyone interested in seeing the preview before its launch this December of a life-time experience of ‘being a spectator’ in the scenes. It is a fitting method of saying that Europe’s most intriguing film festival place is fulfilling the future ‘head-on’!To answer that at the most technical manner possible, we can say that it is A computer technology that reproduces software generated sounds, pictures and other senses in a setting that simulates a physical existence in that environment for a person or of course, the ‘consumer’.
That is to say the ‘user,’ or an individual, with the assistance of certain sorts of equipment can have a ‘virtual’ experience of everything around them at the artificially created 3-dimensional computer generated environment. While interacting in this environment, the user can perform tasks, manipulate objects and respond to situations. This kind of experience includes seeing, touching and hearing and on a lesser degree, even smelling.To actually define ‘Virtual Reality’ we must put together the Details for ‘virtual’ and a reality’ to arrive at ‘close’ and areal time experience’ respectively. And so, we get a term significance near reality or near hand reality emulation.Apart from the five senses and perceptions that people have in our sense Organs, there are other senses that we learn through sensory inputs which our mind activates by processing data from the environment around us.
To put it differently, we experience reality through our brain’s sense-processing and making mechanism that makes sensory information for us. In precisely the exact same way, if our perceptions are presented using a version of reality that is not really physically present, we still perceive it as real due to the sensory information attached to it. This is exactly what Virtual Reality is all about. In today’s era we live in, these virtual reality benefits experiences are made with computers and technologies generated surroundings.Any idea of Virtual Reality being just fun and games must be fast put to rest. While the notion of amusement is clear and visible, it has a number of other important applications too.